In 2024, MLS has finally began opening up to how clubs are able to build their rosters. The league released a roster profile for each club that was updated twice in the season (one in the spring and then one in the fall). As the offseason is coming up on the calendar, we now have an idea of where each club's GAM totals are as of earlier this week.
MLS published the amount of General Allocation Money (GAM), a key part of roster-building in the league, possessed by each team. Each team’s amount of GAM is accurate as of September 18, 2025. This is a good indication of where teams can be flexible going into the offseason.
Let’s get into a quick explainer as to what this all means.
So, what is GAM again?
GAM is probably the main tool clubs have to use for getting salary cap compliant each season. GAM can be used to lower a player’s budget charge. Those budget charges can come in the form of a combination of a player’s salary and the transfer fee (if they used one to acquire that player). Budget charges for Designated Players and U22 Initiative players do not include transfer fees or salary, but are instead set amounts.
Isn’t there another AM out there?
Yes, it’s called Targeted Allocation Money…or TAM. The league loves them some "AM" kind of names, huh?
This one is more of a fixed amount that teams get to play with each season, this year it was $2,225,000.
TAM, on the other hand, does not expire. Any “unused” TAM would “roll over” to the next year before expiring after four windows (or two years). Teams can now essentially bank their TAM for the future.
How do you get more GAM if it is so valuable?
There are several ways you can get more GAM. Here are some of the most common ways:
- Via a trade with another MLS club
- By qualifying for the Concacaf Champions Cup
- By failing to make the playoffs
- By having a player selected in an Expansion Draft
The best way to gain more is to sell a player, especially a Homegrown player. Teams can convert a portion of the profits from an outgoing transfer into a maximum of $3 million of GAM.